
This is the first in a series of pull requests, so gt_fixes will be made available after this one is merged as they touch some of the same common code. Real-world testing has shown that it is completely possible to trigger a very high number of readback operations in loading screens. Bump max number of compute invocations on vulkan to 8 times the old value.Fix a texture cache deadlock due to incorrect internal size computations.This both simplifies the design and potentially moves some more games from strict mode requirement. Rewrites memory inheritance to implicity guarantee correct results even when strict mode is not enabled.This prevents memory corruption when WCB/WDB is not in use since we rely on attachment memory tags to watch for events. Avoiding generating framebuffer attachments for attachments that are likely unused.Reimplements some parts of framebuffer management including:

Some files may be licensed differently check appropriate file headers for details.
BACKBREAKER PC EMULATOR LICENSE
Most files are licensed under the terms of GNU GPL-2.0-only License see LICENSE file for details.

BACKBREAKER PC EMULATOR INSTALL
RunningĬheck our friendly quickstart guide to make sure your computer meets the minimum system requirements to run RPCS3.ĭon't forget to have your graphics driver up to date and to install the Visual C++ Redistributable Packages for Visual Studio 2019 if you are a Windows user.
BACKBREAKER PC EMULATOR HOW TO
See BUILDING.md for more information about how to setup an environment to build RPCS3. You should also contact any of the developers in the forums or in the Discord server to learn more about the current state of the emulator. If you want to contribute as a developer, please take a look at the following pages: If you want to help the project but do not code, the best way to help out is to test games and make bug reports. Support Lead Developers Nekotekina and kd-11 on Patreon Contributing For discussion about this emulator, PS3 emulation, and game compatibility reports, please visit our forums and our Discord server. Game info is being populated on the Wiki. You can find some basic information on our website.

To avoid spoiling too much, I won’t go any further into the plot but rest assured, it is an intriguing one, even if it’s a bit Hollywood.The world's first free and open-source PlayStation 3 emulator/debugger, written in C++ for Windows and Linux. It’s far more brutal but offers an interesting change in attitude. You play as Kid Franchise, the protagonist and only player who can focus on offense and defence.Īfter that the player has to play through a division 3 as normal, then they get sent to prison and the game really kicks off. After a disagreement with the Riots coach, you have to fight your way up to match them head on by climbing the ranks to meet them. The other team is the LA Riot and they are the main antagonists of the game. You get to choose the city, team name and colours. The story of the game begins with the league explosion, two teams join and one is a player created team. It really makes you feel like your players are at risk. This alongside the x-ray slow mo shots of the internal damage shown, made for an astoundingly vicious game that was kind of a lot of fun to play. Making use of tactical gameplay and quick time events, it’s more the job of the player to kill as many of the opposing team as possible as opposed to beating them fairly in the sport.
